The six-button controllers packaged with the Mega Drive Mini feel noticeably smoother and more responsive than those packed with the Genesis Mini, and the extra button for the menu is a lot better than holding Start for three seconds. This regional difference has torn fans between function and nostalgia since its announcement. I bought the Mega Drive Mini W (read ”Double”) package, which comes with two six-button controllers. The six-button controller that comes with the Mega Drive Mini Six-button versus three-button controller Bring on the rare stuff! But even before we get to the games, let’s dive into the differences in hardware between the Japanese and American releases. Personally, I’ve beaten Altered Beast enough times. So many of these exclusives are a big deal for hardcore retro Sega fans who want to play as much as they can without breaking the bank. Rare Japanese Mega Drive games frequently shoot to incredible prices, in the hundreds of dollars, in the used market. The curators at developer M2 have prioritized rare gems from the depths of the Mega Drive library over obvious hits. Trading away more recognizable, but readily available games like Altered Beast and Ecco the Dolphin, the Mega Drive Mini buyer gets an even more eclectic selection from a wider range of genres. International versions of the games are available on all systems, so even if you import, you’ll still be able to play most of the RPGs in English, but more on that in a little bit. What’s surprising is how different those selections are: the Japanese version has 17 games that don’t appear on the Genesis Mini. So it’s fitting that the mini-consoles even have different selections of games for different parts of the world. As a visual comparison, Sega’s nostalgic character project Sega Hard Girls imagines the Mega Drive as a shy, bespectacled bookworm and the Genesis as a hootin’, hollerin’ cowgirl who calls herself Jenny. It was a divisive time.īut the Mega Drive ran a distant third in Japan’s console race - yes, behind the PC Engine/Turbo Grafx 16! - and was sometimes seen as an offbeat, niche console. School yards were often split down the middle between kids who thought Nintendo was the best system, and kids who swore their allegiance to Sega. The Genesis had re-invented itself as the “cool kid” of console gaming in the United States, with an aggressive marketing campaign that thrust Sega into the American mainstream consciousness. The American Sega Genesis and the Japanese Mega Drive are the same machine on the inside, yet their cultural legacies are entirely different.
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